Magazine Production: Analysis Of 'Smoke & Sacrifice' + 'Bioshock'


In this post, I have analysed two video game magazine double spreads; I have done one on a double spread about an Indie RPG game, 'Smoke and Sacrifice', and the other on a popular game 'Bioshock'. This will give me an idea on how I want to manage my space on my double spread by how they appear as two polar opposites; the first analysis having less text, more about facts by how the writing is smaller and is dotted around the page and puts more of a spotlight on the image of the game. This would allow the readers to get a first impression on the game's overall atmosphere and visuals as they game would probably be not known by a lot of people, so it wouldn't want to overload them with texts that they wouldn't want. While the 'Bioshock' double spread is about a known popular game, allowing them to talk about it in great lengths and not include as many smaller facts as the first.

I believe that I will make my double spread as a mix of the two by how I will include a description on what the newer update is about and include smaller paragraphs that would zoom in specific newer content.

Analysis by Ieva Klavina

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